Unless a miracle happens, I won't be using Unity for future personal projects.


This will be the first and last game I make as a personal project in Unity, unless Unity company backtracks entirely on its pay per download thing.

Even with the slight backtrack of it only being on first download, it still sucks that they want to double dip into developer earnings like this.

Whilst I do know two other engines, dropping Unity will not be easy, as I've learned so much about the engine and got really good with it. It WAS the perfect mid-point between RPG maker and Unreal Engine.

I, as well as the Game Dev community urge the people at Unity responsible to do the right thing and  backtrack entirely on its pay per download thing.


Edit: Yes unity backtracked and implemented a revenue share system instead, so I may pick the engine back up for personal projects, but this will remain up as a reminder in hopes no company ever tries that kind of rude manoeuvre again.

Get Snow Witch

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